Practice Tools

Six tools open from the icon row at the right of the top bar. Each is a floating panel over the fretboard — drag it where you want it, and close it when you are done. When panels overlap, pressing one brings it to the front, and the arrangement is kept between launches. The neck stays visible and usable underneath.

Every panel also minimizes to a one-row strip that keeps its main control and readout live — the metronome's play button, tempo and beat lamp; the tuner's Listen button, note and cents; the looper's Record and Play; the mixer's Main fader; the amp's Monitor and output gain; Live Detect's Listen and detected chord. Click the chevron beside the panel's close button, or double-click its header (double-tap on iPad); the same chevron expands it again. Which panels are minimized is remembered between launches, along with where they sit.

The metronome, tuner and looper each folded to a one-row strip and piled over the neck. The metronome, tuner and looper each folded to a one-row strip and piled over the neck.
Three panels minimized: the click, the tuner and the looper still working, in a fraction of the room.

Everything on this page works on Mac and iPad, the amp and the looper included. Plug in a USB-C audio interface, or use headphones: monitoring through the built-in speaker feeds back into the built-in mic, and the amp will tell you so.

Four of these tools are part of Fretling Pro — the drum sequencer, the amp, the looper, and Live Detect — along with the tuner's Precision mode and its Trace, Strobe and Disc indicators. Anything marked Pro below needs that one-time unlock; the rest of the page is free. What Pro adds has the full list.

Every panel is built to look like the hardware it stands in for — a machined faceplate, recessed displays, indicator lamps, knurled fader caps. Two finishes ship: Machined, a light panel, and Studio, a graphite one. Settings › Fretboard › Appearance › Modules picks between them, and the default follows your theme — light panels on the light canvas, graphite on the dark one.

Every panel remembers three things separately: whether it is open, where you dragged it, and whether you left it folded to a strip. They come back that way at the next launch. Opening a tool from the top bar when its panel is already up raises it rather than doing nothing, so a panel lost under three others comes back to the front. Each header also carries a Reset position action for VoiceOver, for a panel that has ended up somewhere unreachable.

The tuner and the metronome open side by side over the neck in the Studio finish: graphite enclosures with brushed-steel faceplates, the tuner reading a flat A and the metronome set to 120 BPM with the drum kit. The tuner and the metronome open side by side over the neck in the Studio finish: graphite enclosures with brushed-steel faceplates, the tuner reading a flat A and the metronome set to 120 BPM with the drum kit.
Studio pinned on the light canvas, where Auto would have chosen Machined. Both panels are the same finish, whichever theme you are in.

Tuner

A chromatic tuner that listens through your microphone or audio interface. It names the note you are playing and shows how far off you are in cents.

The tuner panel reading A2 flat, with the bar indicator sitting left of center. The tuner panel reading A2 flat, with the bar indicator sitting left of center.
The tuner in Fast mode, showing a note that is flat.

Indicator styles

Five ways of drawing the same measurement — pick whichever you read fastest. The Indicator control is a pull-down in the panel’s own header, beside the tuner’s name, rather than down in the settings, because it is a thing you switch while you are looking at the reading. Needle is the default; Needle and Bar are free.

Fast or Precision

These are two different instruments, not a quality slider:

ModeReadsIn tune withinUse it when
FastResponds immediately, whole cents±5 centsRetuning a string mid-song, checking quickly between takes.
Precision ProHold a note about a second, tenths of a cent±0.5 centsSetting the guitar up properly with it on the bench.

Precision measures phase over a settled baseline, which is why it needs a held note — a sub-cent reading is only as good as the stretch of signal it was fitted over.

Reference and calibration

At the bottom of the panel, a Reference disclosure holds the Fast / Precision switch and two settings you set once and leave alone:

Metronome

ControlRange / optionsNotes
Tempo40–250 BPM, default 120Steppers move one BPM at a time; hold to run.
TAP—Tap in time and the tempo follows your taps.
MeterEleven meters: 4/4, 3/4, 2/4, 1/4, 5/4, 6/8, 7/8, 9/8, 12/8, 6/4, 3/8The beat indicator shows your place in the bar.
SubdivisionQuarter, Eighth, Triplet, Dotted Eighth, SixteenthSubdivides the beat without changing the tempo. Dotted Eighth is the long–short pair — a dotted eighth and a sixteenth — two clicks to every beat.
SoundClassic (default), Woodblock, Click — free. Drums — ProDrums plays a real kit pattern instead of a click — see below. If Drums was your setting when a trial ended, the metronome plays Classic while it is locked and your choice is left alone, so unlocking gives it straight back.
Accent / PatternOn / off — or the active beatEmphasizes the downbeat of each bar. With Sound set to Drums the cell becomes Pattern instead, naming the beat that is loaded and opening the editor — a drum pattern accents itself, so there is no switch to leave sitting there dead.

On the Mac, the space bar is one resolved transport rather than one button's key. If anything is rolling it stops — the click, the loop, or both. If nothing is, it starts the click, and a loop that is loaded and stopped starts with it, on the same downbeat. A looper that is closed, locked, empty or mid-take is not part of it, and the key stays what it always was: the click. The panel does not have to be open, and a running click keeps playing when you close it. Inside the drum pattern editor the key is the click alone, because the looper is not on screen there to see. Shift-Space presses the scale and chord transports instead — see Timeline transports and keyboard shortcuts.

On iPad, the click, a playing progression, the looper and the amp keep going when you switch apps or lock the screen; the tuner and Live Detect pause until you come back.

The metronome panel at 120 BPM in 4/4 with quarter-note subdivision and the drum kit sound pack selected. The metronome panel at 120 BPM in 4/4 with quarter-note subdivision and the drum kit sound pack selected.
The metronome, stopped: tempo, meter, subdivision, sound and accent.

Drum sequencer Pro

With the Drums sound pack selected, the metronome plays a step-sequenced pattern across six lanes — Crash, Ride, Open Hat, Hat, Snare, and Kick — instead of a bare click. The kit is a recorded acoustic drum kit, and every hit rings for its natural length: a kick keeps sounding under the hats that follow it, and an open hat rings until the closed hat shuts it, as on a real kit. Every meter ships with a library of musical beats rather than a mechanical one — hats on the beat hit harder than the hats between — so 6/8 feels like 6/8 without you editing anything.

Open the pattern editor from the metronome to build your own:

SectionBeatsWhat is in it
Basics12The plain grooves — Basic, Rock, Hats only, Light, Shuffle — and the odd meters' groupings: 3+2 and 2+3 in 5/4, 2+2+3, 3+2+2 and 2+3+2 in 7/8, 2+2+2+3 in 9/8.
Grooves8Building blocks rather than styles: On the Floor, Pulse, Half-time, Double-time, Syncopated, Ride, Crash on 1, Dotted.
Genres31From Disco, House, Funk, Boom Bap and Trap through One Drop, Ska, Motown, Bossa Nova, Reggaeton, Swing and D-beat to Samba in 2/4, Jazz Waltz in 3/4, Slow Blues and Bembé in 12/8, and Aksak and Ruchenitsa in the odd meters.
Classics10Famous feels, named by feel rather than by the record: Stomp Clap, Heavy Rock, Breakbeat, Snare on 4, Half Shuffle, Hard Rock, Grunge, Garage Rock, Gallop, Funk Rock.

From the metronome panel itself, changing the meter or the subdivision loads that combination's active pattern straight away — the editor is the place that asks first.

The drum pattern editor with six lanes over a step grid, the fill of each lit cell showing how hard that hit lands. The drum pattern editor with six lanes over a step grid, the fill of each lit cell showing how hard that hit lands.
The drum sequencer. Edits play live; Save keeps a pattern in your library.

Guitar amp Pro

Plug a guitar into an audio interface and monitor it through a Neural Amp Modeler profile — the amp captures shared as .nam files. Fretling ships with a set of starter models and loads any other .nam file you point it at.

The panel holds amp matters only. Anything about the input — which interface, which channel, how much gain, buffer size and sample rate — lives in the input console in the top bar, because the tuner and Live Detect listen through the same input and none of it needs a model loaded.

The guitar amp panel with a Neural Amp Modeler profile loaded, the model level trims below it, and Monitor idle. The guitar amp panel with a Neural Amp Modeler profile loaded, the model level trims below it, and Monitor idle.
The amp with a starter model loaded, before Monitor is turned on.

A .nam file you load is copied into Fretling's own storage, so the model is still there after a relaunch even if you have since moved or deleted the file you loaded it from.

Input

Choosing an interface is not an amp question, so it does not live in the amp. The top bar carries a microphone lamp and a level meter: the lamp is the master switch, and the meter shows what is arriving before you open any tool at all. Press the meter to open the console, which is where every input setting lives — for the amp, the tuner and Live Detect alike.

The lamp lights whenever the microphone is genuinely open somewhere — whether you opened it yourself or the tuner, Live Detect or the amp's Monitor did. Pressing a lit lamp is always the release: it lets go everywhere at once, and every tool listening through it stops. A loop that is already playing keeps playing. On both platforms the same switch sits in the Input menu as Turn Microphone On / Off, on ⌘⇧M.

If the system refuses the microphone, the lamp shows a struck-through mic with a red rim and the console opens by itself with the reason named and Open Sound settings — Open Settings on iPad — in reach.

The console opens on Level, which is what you need mid-session, and keeps routing and timing behind Setup.

Under Setup:

Every slider has tick marks, a dB readout, and a double-click reset back to its default.

The input console open below the top bar, showing the Microphone switch, its status line, the input meter, input gain, and the Level and Setup tabs. The input console open below the top bar, showing the Microphone switch, its status line, the input meter, input gain, and the Level and Setup tabs.
The input console: one place for the input every tool listens to.

Performance

Fretling does a lot at once — an amp model, a looper, the tuner and Live Detect listening, the click — so the top bar shows how hard it is working, in a small readout to the left of the microphone lamp. Two rows:

Press the readout to open the Performance console. It shows the two audio engines separately — Playback carries notes, chords and the click; Amp carries the amp model and the looper, and reads Not running while the amp is down — each with the buffer it is measured against (frames, sample rate, and the milliseconds a cycle has) and a count of overloads: cycles that ran past their deadline since that engine started. Below a seam, the CPU share, and a warning when the machine itself is running hot and may be slowing things down.

If Audio runs hot, raise the buffer size in Input settings or choose a smaller amp model. A bigger buffer gives every cycle more time; a smaller model needs less of it.

The performance console open below the top bar's readout, showing the Playback engine in the amber hot zone with its cycle budget, the Amp engine not running, the coaching line, and the CPU share. The performance console open below the top bar's readout, showing the Playback engine in the amber hot zone with its cycle budget, the Amp engine not running, the coaching line, and the CPU share.
The performance console: each audio engine against its own deadline, then the machine.

Looper Pro

Record a phrase and play over it. The looper sits on the amp's monitoring path, so turn Monitor on in the amp first — the looper says as much if you have not. Once a loop exists it keeps playing on its own: turning Monitor off releases the microphone but leaves the loop running, and Play brings it back even with the amp down.

One big button drives the take, and its label always says what it will do next:

Under the transport:

The record button doubles as the beat readout: the count-in counts down to the punch, then the beat counts up the bar, and a status line under the controls names the state — recording, playing, overdubbing — with the bar and the time. Changing the sample rate clears the loop — the recording no longer matches the engine — and the looper tells you when that has happened.

Loops live in memory for the session only. Nothing is written to disk, and quitting the app discards them.

The looper panel armed and empty, showing the record button, the bars setting and the loop controls. The looper panel armed and empty, showing the record button, the bars setting and the loop controls.
The looper before anything is recorded.

Mixer

One panel for every sound Fretling makes, so you can balance them instead of hunting for the level that is too loud.

StripControls
NotesNotes you tap on the neck, and scale playback.
ChordChords played from the timeline and the Chord Atlas.
ProgReserved for progression playback, which is not part of this release. The strip is there, and it has nothing to control yet.
ClickMetronome and drums.
AmpYour monitored guitar.
LoopLooper playback.
MainMaster output.

Every strip except Main has mute and solo; a badge on the panel reminds you when something is muted or soloed, so a silent app is never a mystery. Mute outranks solo: a channel you muted stays silent even when you solo it, so a solo can never un-mute something behind your back. Main is a plain output fader and is exempt from both.

Most strips run from 0 to 1 and start at full. Amp runs to 2 and starts at 0.8, matching the amp panel’s own Output slider; Loop runs to 1.5 and starts at 0.9, matching the looper’s Loop volume; Click starts at 0.8. Levels persist between sessions. A solo does not: relaunching into a soloed, mostly silent app would be a puzzle rather than a setting.

The mixer panel with a strip for each voice, one of them muted so its badge is lit. The mixer panel with a strip for each voice, one of them muted so its badge is lit.
The mixer, with the click muted — the badge reminds you why it is silent.

Live Detect Pro

Live Detect listens to what you play and marks it on the neck in real time, so you can check that what you are fingering is what you think it is.

The panel is a listening well with one control under it: Listen, which becomes Stop while it is running. Above it, a status line says what is happening before you have played anything — Tap Listen to detect what you play. Once notes arrive, the readout names them: a single pitch as a note, several at once as the chord they spell, and both are spelled the way Accidentals is set, so a reading here matches the neck rather than arguing with it.

On the neck, what Live Detect hears is ringed rather than filled. The rings are deliberately a different mark from the highlight a played-back note wears, because the two answer different questions — this is what you are playing against this is what Fretling is playing — and they can be on screen at the same time.

Folded to a strip, Live Detect keeps its readout: the strip is a live display of what it is hearing, so you can leave it running along the edge of the screen and glance at it while you play.

In identify mode it gains a Send to fretboard button, which takes the notes it just heard and places them on the neck as an identification query — play a chord you cannot name, send it over, and read the ranked answers. That button exists only in identify; in the learn modes the panel reads out, and the neck is the learn subject’s.

Without Pro, the panel still opens. It says what it is — Live Detect is part of Fretling Pro. and Play into the mic — the notes and chords Fretling hears light up on the fretboard. — and carries an unlock button. The microphone never opens while it is locked.

The Live Detect panel waiting to listen, reading “Tap Listen to detect what you play”. The Live Detect panel waiting to listen, reading “Tap Listen to detect what you play”.
Live Detect before you start: press Listen and play.

Microphone access

The tuner, Live Detect, and the amp all need audio input, so the first time you open one — or turn the microphone on from the top bar — your device asks permission. The prompt it shows is Fretling's own words, and it names what is asking: “Fretling needs microphone or audio interface access to monitor your guitar with Neural Amp Modeler and for the chromatic tuner while you practice.” Audio is analyzed live and never recorded, stored, or transmitted. Capture stops when you close the tools, and turning the input off from the top bar releases the microphone everywhere at once. Full detail is in the privacy policy.